(My art -- =-\ -- GIMP 2.2.0 novice can make that :D)


Hello... Welcome TIFF homebrew user... You've stumbled upon this either by checking out the Squarez v1.0 news post's comments, or by sheer luck...  Anyways... More on the project.  Here I will discuss EVERYTHING about this Squarez reproduction...  If you wish to simply download the BETA, check to the right of you for download links... -------------------------------------->


11:23 P.M.  

October 17th, 2006

I'll be continuing from my Starfield source giving this new Squarez for TIFF an awesome feel to it...  I WONT be using ANY external images unless it is to display a logo, or something of significance...  This means very small game size to help those 32mb users...  No worries, it wont be ASCII art, despite my little spree of games I created with them, this will use squares created out of mere pixels...  The first ALPHA shall include nothing but the overall basics of the game there...  This means:

  •  Good guy (green square)
  •  Control over him
  •  Score 

12:33 P.M.

October 18th, 2006

I didn't have time to work on it last night, atleast not get it to the above state... Right now I'm in school with about 2 and 1/2 hours to go...  I finished my project yesterday, so 1 and 1/2 hours of free time ;)

Anyways, I should be able to print out the basics, control green guy with analog stick, and possibly add the blocks you WANT to pick up...

7:06 A.M.

October 19th, 2006

Yesterday, after school, I completed a BETA of this.  I didn't release it last night for I was too tired.  Never the less, here's what's what with Crucenic:

  • Basics Done
  • Only AI is left

The controls:

  • Analog - Move good guy
  • Up/Right - Change starfield color when Paused
  • Down/Left - Change starfield color when paused
  • Start - Pause
  • Home - Exit when Paused
  • Music Note - Take screenshot

Ill finish up and release the very first 'finished' game of Crucenic, a TIFF squarez clone.

 

Downloads:

Crucenic BETA