(My art -- =-\ -- GIMP 2.2.0 novice can make that :D)
Hello... Welcome TIFF homebrew user... You've stumbled upon this either by checking out the Squarez v1.0 news post's comments, or by sheer luck... Anyways... More on the project. Here I will discuss EVERYTHING about this Squarez reproduction... If you wish to simply download the BETA, check to the right of you for download links... -------------------------------------->
11:23 P.M.
October 17th, 2006
I'll be continuing from my Starfield source giving this new Squarez for TIFF an awesome feel to it... I WONT be using ANY external images unless it is to display a logo, or something of significance... This means very small game size to help those 32mb users... No worries, it wont be ASCII art, despite my little spree of games I created with them, this will use squares created out of mere pixels... The first ALPHA shall include nothing but the overall basics of the game there... This means:
- Good guy (green square)
- Control over him
- Score
12:33 P.M.
October 18th, 2006
I didn't have time to work on it last night, atleast not get it to the above state... Right now I'm in school with about 2 and 1/2 hours to go... I finished my project yesterday, so 1 and 1/2 hours of free time ;)
Anyways, I should be able to print out the basics, control green guy with analog stick, and possibly add the blocks you WANT to pick up...
7:06 A.M.
October 19th, 2006
Yesterday, after school, I completed a BETA of this. I didn't release it last night for I was too tired. Never the less, here's what's what with Crucenic:
- Basics Done
- Only AI is left
The controls:
- Analog - Move good guy
- Up/Right - Change starfield color when Paused
- Down/Left - Change starfield color when paused
- Start - Pause
- Home - Exit when Paused
- Music Note - Take screenshot
Ill finish up and release the very first 'finished' game of Crucenic, a TIFF squarez clone.
Downloads:
